Latest papers
This page serves to collect notable research papers related to robotics and artificial intelligence, particularly ones that can be used by hobbyists with minimal resources towards creating robowaifus. Feel free to add new papers to the list and discuss any papers on the talk page. Papers posted on /robowaifu/ will also eventually appear here.
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Social media sources
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2023
Unsorted
May 2023
- Plan, Eliminate, and Track -- Language Models are Good Teachers for Embodied Agents
- Distilling Step-by-Step! Outperforming Larger Language Models with Less Training Data and Smaller Model Sizes
- Making the Most of What You Have: Adapting Pre-trained Visual Language Models in the Low-data Regime
- Unlimiformer: Long-Range Transformers with Unlimited Length Input
- Learning to Reason and Memorize with Self-Notes
- Meet in the Middle: A New Pre-training Paradigm
April 2023
- DataComp: In search of the next generation of multimodal datasets
- LaMini-LM: A Diverse Herd of Distilled Models from Large-Scale Instructions
- Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware
- Stable and low-precision training for large-scale vision-language models
- WizardLM: Empowering Large Language Models to Follow Complex Instructions
- Boosting Theory-of-Mind Performance in Large Language Models via Prompting
- Speed Is All You Need: On-Device Acceleration of Large Diffusion Models via GPU-Aware Optimizations
- Scaling Transformer to 1M tokens and beyond with RMT
- Can GPT-4 Perform Neural Architecture Search?
- MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models
- LongForm: Optimizing Instruction Tuning for Long Text Generation with Corpus Extraction
- OpenAssistant Conversations -- Democratizing Large Language Model Alignment
- Multimodal C4: An Open, Billion-scale Corpus of Images Interleaved With Text
- Free Dolly: Introducing the World's First Truly Open Instruction-Tuned LLM
Februrary 2023
- Hyena Hierarchy: Towards Larger Convolutional Language Models
- EfficientTTS 2: Variational End-to-End Text-to-Speech Synthesis and Voice Conversion
- LLaMA: Open and Efficient Foundation Language Models
- SpikeGPT: Generative Pre-trained Language Model with Spiking Neural Networks
- SwitchPrompt: Learning Domain-Specific Gated Soft Prompts for Classification in Low-Resource Domains
January 2023
- Looped Transformers as Programmable Computers
- Progressive Prompts: Continual Learning for Language Models
- Memory Augmented Large Language Models are Computationally Universal
- Generative Language Models and Automated Influence Operations: Emerging Threats and Potential Mitigations
December 2022
- Constitutional AI: Harmlessness from AI Feedback
- Unnatural Instructions: Tuning Language Models with (Almost) No Human Labor
November 2022
October 2022
- Entailer: Answering Questions with Faithful and Truthful Chains of Reasoning
- Scaling Instruction-Finetuned Language Models
September 2022
- Learning by Distilling Context
- Dynamic Generation of Interpretable Inference Rules in a Neuro-Symbolic Expert System
August 2022
May 2022
- NaturalProver: Grounded Mathematical Proof Generation with Language Models
- A Generalist Agent
- UL2: Unifying Language Learning Paradigms
March 2022
- CodeGen: An Open Large Language Model for Code with Multi-Turn Program Synthesis
- Training language models to follow instructions with human feedback
- In-context Learning and Induction Heads
Februrary 2022
December 2021
October 2021
- The Neural Data Router: Adaptive Control Flow in Transformers Improves Systematic Generalization
- Powerpropagation: A sparsity inducing weight reparameterisation
September 2021
December 2020
September 2020
June 2020
January 2020
December 2012
September 2003
Instruction tuning
Evol-Instruct: Mass-Producing Open-Domain Instruction Data with Varying Levels of Complexity using Large Language Models (arXiv:2304.12244)
tl;dr The paper proposes a method called Evol-Instruct for creating large amounts of instruction data with different levels of complexity using a large language model (LLM) instead of humans. The generated data is used to fine-tune another LLM called WizardLM. Human evaluations show that Evol-Instruct instructions are better than human-created ones, and WizardLM is preferred over OpenAI ChatGPT for complex tasks. The study suggests that fine-tuning LLMs with AI-evolved instructions is a promising approach for improving their performance.[1]
2022
November 2022
Large Language Models Are Human-Level Prompt Engineers (arXiv)
tl;dr OpenReview version. Automatic Prompt Engineer (APE) is a method that can generate instructions automatically. It uses a pool of generated instruction candidates and evaluates the quality of them by the zero-shot performance of another LLM following a selected instruction.[2]
2021
August 2021
Computer vision
NeuralMVS: Bridging Multi-View Stereo and Novel View Synthesis (arXiv:2108.03880)
tl;dr Multi-view stereo is a core task in 3D computer vision. NeRF methods do not generalize to novel scenes and are slow to train and test. We propose to bridge the gap between these two methodologies with a novel network that can recover 3D scene geometry as a distance function.[3]
Simulation
iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks (arXiv:2108.03272)
tl;dr iGibson 2.0 is a novel simulation environment using Bullet that supports the simulation of a more diverse set of household tasks through three key innovations. Firstly, it supports object states, including temperature, wetness level, cleanliness level, and toggled and sliced states, necessary to cover a wider range of tasks. Second, it implements a set of predicate logic functions that map the simulator states to logic states like Cooked or Soaked. Third, the simulator can sample valid physical states that satisfy a logic state. This functionality can generate potentially infinite instances of tasks with minimal effort from the users.[4]
July 2021
Audio processing
SoundStream: An End-to-End Neural Audio Codec (arXiv:2107.03312)
tl;dr A novel neural audio codec that can efficiently compress speech, music and general audio at bitrates normally targeted by speech-tailored codecs. SoundStream at 3kbps outperforms Opus at 12kbps and approaches EVS at 9.6kbps.[5]
June 2021
Multimodal learning
Multimodal Few-Shot Learning with Frozen Language Models (arXiv:2106.13884)
tl;dr When trained at sufficient scale, auto-regressive language models exhibit the notable ability to learn a new language task after being prompted with just a few examples. Here, the authors present a simple, yet effective, approach for transferring this few-shot learning ability to a multimodal setting (vision and language).[6]
Optimizers
A Generalizable Approach to Learning Optimizers (arXiv:2106.00958)
tl;dr Learning to update optimizer hyperparameters instead of model parameters directly using novel features, actions, and a reward function.[7]
May 2021
Memory
Not All Memories are Created Equal: Learning to Forget by Expiring (arXiv:2105.06548)
tl;dr The authors propose Expire-Span, a method that learns to retain the most important information and expire the irrelevant information, which enables Transformers to scale to attend over tens of thousands of previous timesteps efficiently.[8]
April 2021
Fine-tuning
The Power of Scale for Parameter-Efficient Prompt Tuning (arXiv:2104.08691)
tl;dr In this work, the author's explore "prompt tuning" a simple but effective mechanism for learning "soft prompts" to condition frozen language models to perform specific downstream tasks.[9]
March 2021
Computer vision
NeX: Real-time View Synthesis with Neural Basis Expansion (arXiv:2103.05606)
tl;dr The authors present NeX, a new approach to novel view synthesis based on enhancements of multiplane image (MPI) that can reproduce next-level view-dependent effects -- in real time. The method achieves the best overall scores across all major metrics on these datasets with more than 1000× faster rendering time than the state of the art.[10]
October 2020
Computer vision
GRF: Learning a General Radiance Field for 3D Scene Representation and Rendering (arXiv:2010.04595)
tl;dr General Radiance Fields construct an internal representation for each 3D point of a scene from 2D inputs and renders the corresponding appearance and geometry of any 3D scene viewing from an arbitrary angle.[11]
September 2020
Summarization
Learning to Summarize with Human Feedback (arXiv:2009.01325)
tl;dr Human feedback models outperform much larger supervised models and reference summaries on TL;DR.[12]
December 2019
Meta-learning
Generative Teaching Networks: Accelerating Neural Architecture Search by Learning to Generate Synthetic Training Data (arXiv:1912.07768)
tl;dr This paper investigates the intriguing question of whether learning algorithms can automatically generate training data, learning environments, and curricula in order to help AI agents rapidly learn. GTNs are deep neural networks that generate data and/or training environments that a learner trains on for a few SGD steps before being tested on a target task. It then differentiates through the entire learning process via meta-gradients to update the GTN parameters to improve performance on the target task.[13]
Older papers
See also
References
- ↑ Xu et al. Evol-Instruct: Mass-Producing Open-Domain Instruction Data with Varying Levels of Complexity using Large Language Models. arXiv:2304.12244, 2023.
- ↑ Yongchao Zhou, Andrei Ioan Muresanu, Ziwen Han, Keiran Paster, Silviu Pitis, Harris Chan, Jimmy Ba. Large Language Models Are Human-Level Prompt Engineers. arXiv, 2022.
- ↑ Radu Alexandru Rosu, Sven Behnke. NeuralMVS: Bridging Multi-View Stereo and Novel View Synthesis. arXiv:2108.03880, 2021.
- ↑ Chengshu Li, Fei Xia, Roberto Martín-Martín, Michael Lingelbach, Sanjana Srivastava, Bokui Shen, Kent Vainio, Cem Gokmen, Gokul Dharan, Tanish Jain, Andrey Kurenkov, Karen Liu, Hyowon Gweon, Jiajun Wu, Li Fei-Fei, Silvio Savarese. iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks. arXiv:2108.03272, 2021.
- ↑ Neil Zeghidour, Alejandro Luebs, Ahmed Omran, Jan Skoglund, Marco Tagliasacchi. SoundStream: An End-to-End Neural Audio Codec. arXiv:2107.03312, 2021.
- ↑ Maria Tsimpoukelli, Jacob Menick, Serkan Cabi, S. M. Ali Eslami, Oriol Vinyals, Felix Hill. Multimodal Few-Shot Learning with Frozen Language Models. arXiv:2106.13884, 2021.
- ↑ Diogo Almeida, Clemens Winter, Jie Tang, Wojciech Zaremba. A Generalizable Approach to Learning Optimizers. arXiv:2106.00958, 2021.
- ↑ Sainbayar Sukhbaatar, Da Ju, Spencer Poff, Stephen Roller, Arthur Szlam, Jason Weston, Angela Fan. Not All Memories are Created Equal: Learning to Forget by Expiring. arXiv:2105.06548, 2021.
- ↑ Brian Lester, Rami Al-Rfou, Noah Constant. The Power of Scale for Parameter-Efficient Prompt Tuning. arXiv:2104.08691, 2021.
- ↑ Suttisak Wizadwongsa, Pakkapon Phongthawee, Jiraphon Yenphraphai, Supasorn Suwajanakorn. NeX: Real-time View Synthesis with Neural Basis Expansion. arXiv:2103.05606, 2021.
- ↑ Alex Trevithick, Bo Yang. GRF: Learning a General Radiance Field for 3D Scene Representation and Rendering. arXiv:2010.04595, 2020.
- ↑ Nisan Stiennon, Long Ouyang, Jeff Wu, Daniel M. Ziegler, Ryan Lowe, Chelsea Voss, Alec Radford, Dario Amodei, Paul Christiano. Learning to Summarize with Human Feedback. arXiv:2009.01325, 2020.
- ↑ Felipe Petroski Such, Aditya Rawal, Joel Lehman, Kenneth O. Stanley, Jeff Clune. Generative Teaching Networks: Accelerating Neural Architecture Search by Learning to Generate Synthetic Training Data. arXiv:1912.07768, 2019.